NextGen Pants is a studio of independent game developers formed in 2013. We consist of four dedicated team members working tirelessly on our first commercial project, Tetropolis. We have over a total of 17 years of experience in software development, sound design, music composition and the entertainment industry.
July Development Update: What’s going on now?

We’ve been working really hard on the tetronimo-based abilities like the slam, dash, and grapple. The first thing we did after E3 was create a virtual Jungle Gym where abilities could be chained together to allow us to see what was possible and polish the controls. Check out the moves you can pull: The grapple […]

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Summer Update, July 2016

Whew! It’s been an incredible summer so far. We’ve shown the game at E3 in Los Angeles and Casual Connect in San Francisco and have gotten a lot of great feedback. We’ve been hard at work on developing new abilities and zones to explore but it’s time to do a quick news recap! E3, Los […]

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Refactor is Going to Be at E3 2016!

E3 is coming and NextGen Pants is going to be there with Refactor! We will be presenting as a part of the Indie Megatrailer on Wednesday, June 15, 2016 at 2 PM PST. We’ll be showing off the latest iteration of the game with improvements to visuals and performance. Come by and pick up a […]

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