The April 2016 Round-Up: Refactor News and Events

Thursday, June 9th, 2016

It’s been a while since our last update and we have been busy! We showed Refactor at two game conferences in April: The Sacramento Indie Arcade on April 9 and PAX East on April 22-24.

Sacramento Indie Arcade April 9, 2016

On April 9 we presented Refactor at the 3rd Annual Sacramento Indie Arcade hosted by the International Game Developers Association – Sacramento Chapter. Over 30 Game Developers were present and we were proud to be a part of it. This was the first time players were able to fight the first boss.


PAX East April 22-24, 2016

At PAX East 2016 we showed off Refactor in the Indie Megabooth. So many people came by to play our game we had to transition our B-roll monitor into a full demo machine! We were overwhelmed with the positive feedback about our improvements to the controls, art and story of our game and met so many wonderful people.


Feature Articles on Refactor from PAX East 2016:


GameInformer – “Fifteen Stand-Out Indies of PAX East

Twitch PAX East stream

Hardcore Gamer – “Making a Thematic Mismatch Work as a Hopping Tetronimo in Refactor – “Refactor – Next Gen Pants – PAX East 2016 – “PAX East ’16: Refactor Hands-On Preview – Tetroidvania (PS4)

BrainLazy – “PAX East 2016 Standout Games